Blamite Game Engine - Blam (Core)
TickEvent.hpp
Go to the documentation of this file.
1
#pragma once
2
3
#include "
components/events/events.h
"
4
5
namespace
Blam::Events
6
{
12
class
TickEvent
:
public
Event
13
{
14
private
:
15
int
tick;
16
17
public
:
23
TickEvent
(
int
_tick)
24
{
25
tick = _tick;
26
event_type
=
EventType::Tick
;
27
}
28
34
int
GetTickNumber
()
35
{
36
return
tick;
37
}
38
};
39
}
Blam::Events::Event::event_type
EventType event_type
The type of the event.
Definition:
Event.hpp:18
Blam::Events::Event
Class representing a generic event.
Definition:
Event.hpp:13
Tick
@ Tick
Definition:
events.h:9
Blam::Events::TickEvent
Class representing an engine tick event.
Definition:
TickEvent.hpp:12
Blam::Events::TickEvent::TickEvent
TickEvent(int _tick)
Constructs a new event.
Definition:
TickEvent.hpp:23
events.h
Blam::Events
Namespace for handling things related to Events.
Definition:
CharacterInputEvent.hpp:5
Blam::Events::TickEvent::GetTickNumber
int GetTickNumber()
Retrieves the current tick number.
Definition:
TickEvent.hpp:34
blam
components
events
events
TickEvent.hpp
Generated on Fri May 29 2020 03:44:22 for Blamite Game Engine - Blam (Core) by
1.8.17