Blamite Game Engine - blam!
00272.10.26.20.0001.blamite
The core library for the Blamite Game Engine.
TickEvent.hpp
Go to the documentation of this file.
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#pragma once
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#include "../events.h"
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namespace
Blam::Events
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{
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class
TickEvent
:
public
Event
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{
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private
:
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int
tick;
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public
:
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TickEvent
(
int
_tick)
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{
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tick = _tick;
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event_type
=
EventType::Tick
;
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}
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int
GetTickNumber
()
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{
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return
tick;
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}
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};
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}
Blam::Events::Event::event_type
EventType event_type
The type of the event.
Definition:
Event.hpp:18
Blam::Events::Event
Class representing a generic event.
Definition:
Event.hpp:13
Tick
@ Tick
Definition:
events.h:9
Blam::Events::TickEvent
Class representing an engine tick event.
Definition:
TickEvent.hpp:12
Blam::Events::TickEvent::TickEvent
TickEvent(int _tick)
Constructs a new event.
Definition:
TickEvent.hpp:23
Blam::Events
Namespace for handling things related to Events.
Definition:
CharacterInputEvent.hpp:5
Blam::Events::TickEvent::GetTickNumber
int GetTickNumber()
Retrieves the current tick number.
Definition:
TickEvent.hpp:34
blam
components
core
events
events
TickEvent.hpp
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