 |
Blamite Game Engine - blam!
00272.10.26.20.0001.blamite
The core library for the Blamite Game Engine.
|
tag_block templates
Definition: cui_screen.h:14
Class representing a tag reference, or tagref for short.
Definition: fields.h:715
Namespace containing things related to tag data.
Definition: bitmap.h:9
Tag class information for Color Table tags.
Definition: cui_screen.h:27
std::string class_name_long
The longer class name. Typically shown alongside short name for user-friendliness.
Definition: tagclass.h:33
std::string class_name_short
The short, 4-character name of the tag class.
Definition: tagclass.h:34
Class representing a tag block, also referred to as a struct or reflexive in the modding community.
Definition: fields.h:743
int tag_size
The size of the tag's data. Used on loading/writing tag files.
Definition: tagclass.h:38
Structure representing a tag reference.
Definition: tags.h:89
ClientUIScreenTagClass()
Definition: cui_screen.h:30
tag_reference template_tag
Definition: cui_screen.h:19
Class representing a tag class.
Definition: tagclass.h:30
#define BLAM
Definition: discord_rpc.h:8
tag_reference string_reference
Definition: cui_screen.h:13
Definition: cui_screen.h:17
BLAM client_ui_screen * ClientUIScreenTag(std::string tag_path)
std::vector< TagField * > fields
A series of tag fields that store the layout of the tag.
Definition: tagclass.h:36
Definition: cui_screen.h:11