#define BLAM
Definition: engine_text.h:11
BLAM std::string LookupString(std::string id)
Finds a string with a given ID.
Definition: engine_text.cpp:206
BlamLanguage
Enum containing all supported languages within the engine.
Definition: engine_text.h:17
@ en_US
Definition: engine_text.h:19
BLAM bool LoadGameEngineStrings()
Loads all strings from the default game engine text file.
Definition: engine_text.cpp:86
BLAM std::string LookupErrorString(int error_code)
Finds a string message associated with a given error code.
Definition: engine_text.cpp:220