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Blamite Game Engine - blam!
00272.10.26.20.0001.blamite
The core library for the Blamite Game Engine.
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Go to the documentation of this file. 1 #include "../console.h"
19 name =
"generate_plugins";
20 description =
"Generates plugin files for all available tag classes, for use in Guerilla and other tools.";
21 aliases = {
"make_plugins",
"gen_plugins",
"create_plugins" };
std::vector< std::string > aliases
A list of aliases for the command. Executing any of these instead of the command name will behave the...
Definition: console.h:75
std::string description
An optional description of the command. Shown when using the classify command.
Definition: console.h:73
CommandType type
The type of command this is. See Blam::Console::CommandType for more information.
Definition: console.h:77
CommandStatus
Indicates the return state of a console command.
Definition: console.h:28
Class for the generate_plugins command.
Definition: generate_plugins.hpp:14
@ Builtin
A command that is hard-coded into the engine.
Definition: console.h:41
std::string name
The name of the console command.
Definition: console.h:70
GeneratePluginsCommand()
Definition: generate_plugins.hpp:17
~GeneratePluginsCommand()
Definition: generate_plugins.hpp:26
BLAM void GenerateAllPlugins(bool require_switch)
Instructs the engine to generate Assembly/Guerilla plugins at startup.
Definition: tagclass.cpp:77
Namespace for things relating to the debug console.
Definition: abort.hpp:5
Class used to represent a console command.
Definition: console.h:50
CommandStatus onCommand(std::vector< std::string > arguments)
Called upon command execution.
Definition: generate_plugins.hpp:31
Namespace containing things related to the Blamite Logger.
Definition: logger.h:82
@ Ok
The global was updated successfully.
Definition: globals.h:202