Blamite Game Engine - blam!
00272.10.26.20.0001.blamite
The core library for the Blamite Game Engine.
resource.h
Go to the documentation of this file.
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//{{NO_DEPENDENCIES}}
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// Microsoft Visual C++ generated include file.
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// Used by Resource.rc
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//
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#define IDC_ERR_SAFEMODE 3
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#define ronron 101
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#define IDD_FORMVIEW 101
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#define rr 101
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#define firstboot_notice 102
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#define IDR_MENU1 102
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#define IDD_ABOUTBOX 103
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#define IDC_POINTER 104
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#define IDD_PROPPAGE_MEDIUM 106
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#define IDI_ICON1 111
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#define IDI_ICON2 114
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#define MAINICON 114
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#define IDD_FIRSTBOOT_NOTICE 115
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#define error_notice 118
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#define IDD_ENGINE_INFORMATION 120
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#define font_test 123
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#define IDR_CSS_STYLE 127
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#define IDR_REPORT_TEMPLATE 128
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#define IDR_ENGINE_CFG 129
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#define IDR_PLACEHOLDERS_XML 130
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#define IDR_LOG_TEMPLATE_H2V 133
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#define IDR_LOG_TEMPLATE_NEW 134
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#define IDR_CON_COL_BUNGIE 135
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#define IDR_CON_COL_NEW 136
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#define IDR_CSS_STYLE_W95 138
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#define IDR_CSS_STYLE_PLAIN 139
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#define IDR_CSS_STYLE_VSDARK 140
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#define IDB_THEME_DEFAULT_ICON 141
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#define IDB_THEME_PLAIN_ICON 142
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#define IDB_THEME_VSDARK_ICON 143
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#define IDB_THEME_WIN95_ICON 144
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#define IDR_GLOBALS_XML 146
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#define IDR_XML1 147
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#define IDR_DEBUG_MENU_INIT_XML 147
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#define IDD_DIALOG1 148
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#define IDD_SENTRY_EVENT_NOTICE 148
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#define IDR_CSS_STYLE_BLAM 151
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#define IDB_PNG1 152
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#define IDB_THEME_BLAM_ICON 152
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#define IDR_XML2 153
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#define IDR_GAME_ENGINE_TEXT_XML 153
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#define IDC_BUTTON1 1001
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#define IDC_ERR_DONT_SHOW_AGAIN 1001
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#define IDC_TAB1 1003
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#define IDC_MFCBUTTON1 1004
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#define IDC_ERR_CONTINUE 1004
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#define IDC_ERR_EXIT 1005
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#define IDC_RICHEDIT21 1006
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#define IDC_ERR_MESSAGE 1006
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#define IDC_ERR_MORE_INFO 1007
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#define IDC_MFCVSLISTBOX1 1009
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#define IDC_ERR_MACHINE_INFO 1009
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#define IDC_LIST1 1010
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#define IDC_BUTTON2 1011
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#define IDC_COMBO1 1018
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#define IDC_TREE1 1020
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#define lbl_notice_message 1027
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#define EI_DUMP_TO_FILE 1028
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#define EI_GBOX_ENGINE_INFO 1029
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#define EI_GBOX_GAME_INFO 1030
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#define EI_GBOX_ENGINE_SETTINGS 1031
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#define EI_UI_VERSION 1032
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#define IDC_AB_COPYRIGHT 1033
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#define IDC_AB_VERSION_TITLE 1034
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#define EI_ENGINE_VER 1035
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#define IDC_AB_ENGINE_INFO 1035
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#define EI_PRODUCT_ID 1036
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#define EI_PLATFORM 1037
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#define EI_CACHE_DIR 1038
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#define IDC_CHECK1 1039
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#define EI_DEV_MODE_ENABLED 1039
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#define FT_CB_ITALIC 1039
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#define EI_REL_TYPE 1040
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#define FT_EXIT 1040
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#define EI_GAME_TITLE 1041
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#define EI_PUBLISHER 1042
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#define FT_CB_UNDERLINE 1042
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#define EI_DEVELOPER 1043
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#define FT_CB_STRIKEOUT 1043
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#define EI_AFFILIATES 1044
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#define EI_COPYRIGHT 1045
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#define FT_TB_HEIGHT 1046
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#define EI_MOVIES_DIR 1046
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#define FT_TB_WIDTH 1047
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#define FT_SLIDE_HEIGHT 1048
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#define FT_SLIDE_WIDTH 1049
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#define FT_CBOX_ESCAPEMENT 1050
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#define FT_CBOX_ORIENTATION 1051
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#define FT_TB_WEIGHT 1052
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#define FT_SLIDE_WEIGHT 1053
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#define FT_CBOX_CHARSET 1054
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#define FT_CBOX_OUTPREC 1055
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#define FT_CBOX_CLIPPREC 1056
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#define FT_CBOX_QUALITY 1057
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#define FT_CBOX_PITCHFAM 1058
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#define FT_CBOX_PITCH 1058
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#define FT_TB_PREVIEWTEXT 1059
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#define FT_REFRESH 1060
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#define FT_FONT_PREVIEW_BOX 1061
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#define FT_TB_FONTNAME2 1062
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#define FT_TB_FONTNAME 1062
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#define FT_CBOX_FAMILY 1063
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#define IDC_ERR_MSG 1063
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#define IDC_ERR_MSG_EDITBOX 1063
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#define FT_TB_ORIENTATION 1064
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#define IDC_SENTRY_EVENT_ID 1064
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#define FT_SLIDE_ORIENTATION 1065
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#define FT_TB_ESCAPEMENT 1070
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#define FT_SLIDE_ESCAPEMENT 1071
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#define ID_FILE_EXIT 40001
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#define ID_BUTTON2 40002
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#define ID_BUTTON3 40004
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#define ID_BUTTON4 40005
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#define ID_BUTTON7 40009
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#define ID_SPIN2 40010
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#define ID_CHECK2 40011
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#define ID_COMBO2 40012
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#define ID_COMBO3 40013
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#define ID_PROGRESS2 40014
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#define ID_BUTTON8 40015
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#define ID_COMBO4 40016
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#define ID_EDIT2 40017
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#define ID_HELP_ABOUT 40018
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#define ID_HELP_CREDITS 40019
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#define ID_TEST_IDD 40020
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#define ID_TEST_IDD40021 40021
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#define ID_TEST_SHOW_FIRSTBOOT 40022
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#define ID_TEST_ERROR 40023
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#define ID_TEST_FONTTEST 40024
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#define ID_TEST_RESTOREIMGUI 40027
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#define IDC_ERR_PROBLEM_LABEL 65535
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#define IDC_ERR_MACHINE_INFO_LABEL 65535
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// Next default values for new objects
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//
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#ifdef APSTUDIO_INVOKED
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_NEXT_RESOURCE_VALUE 154
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#define _APS_NEXT_COMMAND_VALUE 40028
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#define _APS_NEXT_CONTROL_VALUE 1065
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#define _APS_NEXT_SYMED_VALUE 101
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#endif
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#endif
blam
res
resource.h
Generated on Mon Oct 26 2020 11:44:24 for Blamite Game Engine - blam! by
1.8.17