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Blamite Game Engine - blam!
00296.01.12.21.0102.blamite
The core library for the Blamite Game Engine.
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@ EventType_CharacterInput
Definition: BlamEvent.h:6
@ EventType_ConfigurationReload
Definition: BlamEvent.h:11
@ EventType_NewFrame
Definition: BlamEvent.h:10
@ EventType_MouseMove
Definition: BlamEvent.h:8
Class representing a generic event.
Definition: BlamEvent.h:20
@ EventType_MouseClick
Definition: BlamEvent.h:7
void SetCancelled(bool cancel)
Sets whether or not the event should be cancelled.
Definition: BlamEvent.cpp:13
bool IsCancelled()
Determines whether or not the event has been cancelled.
Definition: BlamEvent.cpp:18
BlamEventType
Definition: BlamEvent.h:3
@ EventType_KeyPress
Definition: BlamEvent.h:5
@ EventType_Tick
Definition: BlamEvent.h:9
BlamEventType GetEventType()
Retrieves the type of the event.
Definition: BlamEvent.cpp:8
BlamEvent(BlamEventType type)
Constructs a new event with the specified type.
Definition: BlamEvent.cpp:3