Blamite Game Engine - blam!  00296.01.12.21.0102.blamite
The core library for the Blamite Game Engine.
ConfigurationReloadEvent.h
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1 #pragma once
2 
3 #include "../BlamEvent.h"
4 
5 #include <string>
6 
14 {
15 private:
16  std::string filename;
17 
18 public:
24  ConfigurationReloadEvent(std::string _filename);
25 
31  std::string GetFilename();
32 };
33 
ConfigurationReloadEvent
Class representing a configuration reload event.
Definition: ConfigurationReloadEvent.h:13
ConfigurationReloadEvent::GetFilename
std::string GetFilename()
Retrieves the name of the file that was reloaded.
Definition: ConfigurationReloadEvent.cpp:8
BlamEvent
Class representing a generic event.
Definition: BlamEvent.h:20
ConfigurationReloadEvent::ConfigurationReloadEvent
ConfigurationReloadEvent(std::string _filename)
Constructs a new configuration reload event.
Definition: ConfigurationReloadEvent.cpp:3