Blamite Game Engine - blam!
00296.01.12.21.0102.blamite
The core library for the Blamite Game Engine.
ConfigurationReloadEvent.h
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#pragma once
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#include "../BlamEvent.h"
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#include <string>
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class
ConfigurationReloadEvent
:
public
BlamEvent
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{
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private
:
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std::string filename;
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public
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ConfigurationReloadEvent
(std::string _filename);
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std::string
GetFilename
();
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};
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ConfigurationReloadEvent
Class representing a configuration reload event.
Definition:
ConfigurationReloadEvent.h:13
ConfigurationReloadEvent::GetFilename
std::string GetFilename()
Retrieves the name of the file that was reloaded.
Definition:
ConfigurationReloadEvent.cpp:8
BlamEvent
Class representing a generic event.
Definition:
BlamEvent.h:20
ConfigurationReloadEvent::ConfigurationReloadEvent
ConfigurationReloadEvent(std::string _filename)
Constructs a new configuration reload event.
Definition:
ConfigurationReloadEvent.cpp:3
blam
components
core
events
events
ConfigurationReload
ConfigurationReloadEvent.h
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