Blamite Game Engine - blam!  00296.01.12.21.0102.blamite
The core library for the Blamite Game Engine.
BlamRendering::RenderStack::Bitmap Member List

This is the complete list of members for BlamRendering::RenderStack::Bitmap, including all inherited members.

areaBlamRendering::RenderStack::StackObjectBase
Bitmap()BlamRendering::RenderStack::Bitmapinline
colorBlamRendering::RenderStack::StackObjectBase
Draw()BlamRendering::RenderStack::Bitmapvirtual
draw_modeBlamRendering::RenderStack::StackObjectBase
GetDrawModeLabel()BlamRendering::RenderStack::StackObjectBase
GetType()BlamRendering::RenderStack::StackObjectBase
HandleResize()BlamRendering::RenderStack::StackObjectBaseinlinevirtual
heightBlamRendering::RenderStack::StackObjectBase
PokeSize()BlamRendering::RenderStack::StackObjectBase
PokeTranslation()BlamRendering::RenderStack::StackObjectBase
resource_idBlamRendering::RenderStack::Bitmap
resource_typeBlamRendering::RenderStack::Bitmap
SetArea(float new_area[4])BlamRendering::RenderStack::StackObjectBase
SetArea(float top, float bottom, float left, float right)BlamRendering::RenderStack::StackObjectBase
SetArea(D2D1_RECT_F new_area)BlamRendering::RenderStack::StackObjectBase
SetColor(float new_color[3])BlamRendering::RenderStack::StackObjectBase
SetColor(float r, float g, float b)BlamRendering::RenderStack::StackObjectBase
SetColor(float r, float g, float b, float a)BlamRendering::RenderStack::StackObjectBase
SetColor(D2D1::ColorF color)BlamRendering::RenderStack::StackObjectBase
SetSize(float new_width, float new_height)BlamRendering::RenderStack::StackObjectBase
SetTranslation(float new_x, float new_y)BlamRendering::RenderStack::StackObjectBase
SetZOrder(int z)BlamRendering::RenderStack::StackObjectBase
ShowImPropertyEditor()BlamRendering::RenderStack::Bitmapvirtual
StackObjectBase()BlamRendering::RenderStack::StackObjectBaseinline
type_labelBlamRendering::RenderStack::StackObjectBase
unique_idBlamRendering::RenderStack::StackObjectBase
ValidateSizeAndTranslation()BlamRendering::RenderStack::StackObjectBase
visibleBlamRendering::RenderStack::StackObjectBase
widthBlamRendering::RenderStack::StackObjectBase
xBlamRendering::RenderStack::StackObjectBase
yBlamRendering::RenderStack::StackObjectBase
z_orderBlamRendering::RenderStack::StackObjectBase
~Bitmap()BlamRendering::RenderStack::Bitmapinline
~StackObjectBase()BlamRendering::RenderStack::StackObjectBaseinline