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Blamite Game Engine - blam!
00296.01.12.21.0102.blamite
The core library for the Blamite Game Engine.
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3 #include "../../debug_ui.h"
39 ImGui::Begin(
"Test Master Server Connection", &
show, ImGuiWindowFlags_AlwaysAutoResize);
40 static char iptest[255] =
"343.host.elaztek.com";
44 ImGui::Text(
"This tool is used to test the connection to the Elaztek Master Server.\nAlternatively, you can test any of the fallback servers by changing the IP.\n");
46 ImGui::InputText(
"IP:", iptest, IM_ARRAYSIZE(iptest));
50 if (ImGui::Button(
"Test", ImVec2(120, 0))) { }
IPTest()
Empty constructor.
Definition: ip_test.hpp:24
Legacy IP test dialog.
Definition: ip_test.hpp:18
bool show
Controls whether or not the group should be shown. May not be used in all groups.
Definition: debug_ui.h:362
Class representing an ImGUI drawing group/draw list item.
Definition: debug_ui.h:359
void Draw()
Draws the window.
Definition: ip_test.hpp:34
~IPTest()
Empty destructor.
Definition: ip_test.hpp:29
Legacy namespace to contain data for the legacy ImGUI console.
Definition: debug_ui.h:434
@ Text
Master text object that wraps around both BitmapText and DWText.
Definition: render_stack.h:73