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Blamite Game Engine - blam!
00296.01.12.21.0102.blamite
The core library for the Blamite Game Engine.
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3 #include "../../debug_ui.h"
26 bool update_availible =
false;
46 if (update_availible ==
true)
50 ImGui::OpenPopup(
" Update Checker");
51 if (ImGui::BeginPopupModal(
" Update Checker", NULL, ImGuiWindowFlags_AlwaysAutoResize))
53 ImGui::Text(
"An update is availible!\nDownload the update?");
56 if (ImGui::Button(
"Yes", ImVec2(120, 0))) { }
58 if (ImGui::Button(
"No", ImVec2(120, 0))) { ImGui::CloseCurrentPopup();
show =
false; }
~UpdateChecker()
Empty destructor.
Definition: update_checker.hpp:39
bool show
Controls whether or not the group should be shown. May not be used in all groups.
Definition: debug_ui.h:362
Class representing an ImGUI drawing group/draw list item.
Definition: debug_ui.h:359
void Draw()
Draws the update check dialog.
Definition: update_checker.hpp:44
A class containing a theoretical update check dialog.
Definition: update_checker.hpp:23
Legacy namespace to contain data for the legacy ImGUI console.
Definition: debug_ui.h:434
UpdateChecker()
Empty destructor.
Definition: update_checker.hpp:34
@ Text
Master text object that wraps around both BitmapText and DWText.
Definition: render_stack.h:73