Blamite Documentation

Blam!

The library containing the entirety of the game engine itself.

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Editing Kit Applications/projects which are used as our primary tools for creating content within Blamite can be found here.

Guerilla

Guerilla is the tool used to create and modify Blamite tags.

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Sapien

Sapien is a visual scenario/level editor with a realtime engine preview.

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Tool

Tool is a command-line utility used to package scenarios into cache files, among other functions.

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Foundry

Foundry is a unified editing environment that can be used in place of the legacy tools. It acts as a more faimilar editing environment to those used to modern game engines.

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Libraries Here you can find any projects/libraries that are part of the overall Blamite Engine, but are not applications within themselves.

Keystone

Keystone is a library that wraps around the Qt framework, which is to be used by all of Blamite's tools going forward.

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Strings

Strings is a general-purpose library containing anything that is to be shared between multiple projects.

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NTCommon

NTCommon is a C#/.NET wrapper around the Strings library, allowing some of its functionality to be used from any C# projects.

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Eula

Eula is a library planned to handle anything related to any sort of licensing for Blamite. (currently unused)

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Other Applications Any other applications that don't fit into one of the other categories can be found here.

FontTool

FontTool is a tool used to create Blamite font packages.

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verstamp

Version Stamper (verstamp) is used as part of the Jenkins build process. It is a simple command-line utility that updates the version number prior to building, ensuring that any builds of the engine performed with Jenkins will have the Jenkins build number and build date embedded into the application.

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Stub Executables These applications are small stub executables which do little more than hook into the approprite library and run either the engine itself, or one of its editing tools.

blamite

The 'blamite' project is a small executable that hooks into the blam library. This is what will be used as the primary game executable.

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Guerilla

This stub executable is the entry point for Guerilla.

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Sapien

This stub executable is the entry point for Sapien.

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Tool

This stub executable is the entry point for Tool.

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Foundry

This stub executable is the entry point for Foundry.

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Code Statistics View the output file generated by cloc - which contains information on the size of the codebase. View