.. _dir_blam_components_rendering_directx11_direct2d_primitives: Directory primitives ==================== |exhale_lsh| :ref:`Parent directory ` (``blam\components\rendering\directx11\direct2d``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS *Directory path:* ``blam\components\rendering\directx11\direct2d\primitives`` Files ----- - :ref:`file_blam_components_rendering_directx11_direct2d_primitives_bitmap.cpp` - :ref:`file_blam_components_rendering_directx11_direct2d_primitives_dwtext.cpp` - :ref:`file_blam_components_rendering_directx11_direct2d_primitives_ellipse.cpp` - :ref:`file_blam_components_rendering_directx11_direct2d_primitives_line.cpp` - :ref:`file_blam_components_rendering_directx11_direct2d_primitives_rect.cpp` - :ref:`file_blam_components_rendering_directx11_direct2d_primitives_rounded_rect.cpp`