Class UpdateChecker¶
Defined in File update_checker.hpp
Inheritance Relationships¶
Base Type¶
public Blam::DebugUI::ImGUIDrawingGroup
(Class ImGUIDrawingGroup)
Class Documentation¶
-
class
UpdateChecker
: public Blam::DebugUI::ImGUIDrawingGroup¶ A class containing a theoretical update check dialog.
Yep, this is another early concept of a feature that doesn’t entirely make sense. Game engines aren’t typically updated after the release of a game. There is no reason to have an update checker this fucking early in development.
But young me didn’t know how to do much of anything in C++, so this is what he decided to try and do. Things that made pretty visuals onscreen first and foremost and to hell with everything else because when we try that we run into inevitable issues and boy we can’t have thAT CAN WE
Sorry - I got a bit ranty at myself.