Function BlamRendering::DirectX::RenderThread

Function Documentation

void BlamRendering::DirectX::RenderThread(bool debug)

Instructs the engine to start rendering on a separate thread.

This function replaecs the BlamRendering::DirectX::RenderLoop function entirely.

Note

Do NOT call this function outside of a thread, ever. It uses a while() loop, and will block the thread it is called on until BlamRendering::DirectX::ShutdownRenderThread is called.

Parameters
  • debug: - Legcay parameter enabling or disabling the crash screen display.