Namespace InternalUI¶
Namespace containing things for the engine’s “internal UI”, which is powered through ImGUI.
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Detailed Description¶
This namespace is sort of vague compared to a lot of the other namespaces, as it is one of those old ones from 2016 - before I (haloman30) had any real idea how to do anything in C++, and before I had any real idea what making a game engine entailed.
Granted, it’s not that bad - but ideally we’d have something to distinguish ImGUI from the custom-made debug UI.