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Blamite Game Engine - Blam (Core)
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#include "../animation.h"
#include <d2d1.h>
#include <string>
#include "components/tick/tick.h"
#include "components/core/utils/math/math.h"
#include "components/core/logger/logger.h"
#include "components/events/events.h"
Go to the source code of this file.
Classes | |
class | Blam::Animation::ColorTransitionAnimation |
Animation used to handle an alternating fade between two colors. More... | |
Namespaces | |
Blam | |
Namespace surrounding all major engine components. | |
Blam::Animation | |
Namespace for animation data. | |