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Blamite Game Engine - Blam (Core)
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#include "render_utils.h"
#include "components/rendering/rendering.h"
#include "components/core/utils/utilities.h"
#include "components/core/logger/logger.h"
Macros | |
#define | DIB_WIDTHBYTES(bits) ((((bits) + 31)>>5)<<2) |
#define DIB_WIDTHBYTES | ( | bits | ) | ((((bits) + 31)>>5)<<2) |