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Blamite Game Engine - Blam (Core)
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#include "../debug_ui.h"
#include "../imgui_windows\builtin\dx11_window.hpp"
#include "devtools_bar.hpp"
#include "components/core/utils/io/io.h"
#include "components/core/engine_definitions/engine_definitions.h"
#include "version_data.h"
#include "components/core/utils/utilities.h"
#include "components/core/logger/logger.h"
#include "components/rendering/directx11/render_stack/render_stack.h"
#include "components/rendering/directx11/render_stack/stack_types/blam_ui/debug_menu.hpp"
Go to the source code of this file.
Classes | |
class | Blam::DebugUI::Widgets::MenuBar |
Class for the main ImGUI menu bar. More... | |
Namespaces | |
Blam | |
Namespace surrounding all major engine components. | |
Blam::DebugUI | |
Namespace containing things relating to ImGUI, and the ImGUI draw list. | |
Blam::DebugUI::Widgets | |
Namespace containing general-purpose widgets used in multiple ImGUI drawing groups/windows. | |