Blamite Game Engine - Blam (Core)
ImGui Namespace Reference

Functions

IMGUI_API bool DragShort (const char *label, short *v, float v_speed=1.0f, short v_min=0, short v_max=0, const char *format="%d")
 
IMGUI_API bool DragShort2 (const char *label, short v[2], float v_speed=1.0f, short v_min=0, short v_max=0, const char *format="%d")
 
IMGUI_API bool DragShort3 (const char *label, short v[3], float v_speed=1.0f, short v_min=0, short v_max=0, const char *format="%d")
 
IMGUI_API bool DragShort4 (const char *label, short v[4], float v_speed=1.0f, short v_min=0, short v_max=0, const char *format="%d")
 

Function Documentation

◆ DragShort()

bool ImGui::DragShort ( const char *  label,
short *  v,
float  v_speed = 1.0f,
short  v_min = 0,
short  v_max = 0,
const char *  format = "%d" 
)

◆ DragShort2()

bool ImGui::DragShort2 ( const char *  label,
short  v[2],
float  v_speed = 1.0f,
short  v_min = 0,
short  v_max = 0,
const char *  format = "%d" 
)

◆ DragShort3()

bool ImGui::DragShort3 ( const char *  label,
short  v[3],
float  v_speed = 1.0f,
short  v_min = 0,
short  v_max = 0,
const char *  format = "%d" 
)

◆ DragShort4()

bool ImGui::DragShort4 ( const char *  label,
short  v[4],
float  v_speed = 1.0f,
short  v_min = 0,
short  v_max = 0,
const char *  format = "%d" 
)