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Blamite Game Engine - Blam (Core)
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Functions | |
IMGUI_API bool | DragShort (const char *label, short *v, float v_speed=1.0f, short v_min=0, short v_max=0, const char *format="%d") |
IMGUI_API bool | DragShort2 (const char *label, short v[2], float v_speed=1.0f, short v_min=0, short v_max=0, const char *format="%d") |
IMGUI_API bool | DragShort3 (const char *label, short v[3], float v_speed=1.0f, short v_min=0, short v_max=0, const char *format="%d") |
IMGUI_API bool | DragShort4 (const char *label, short v[4], float v_speed=1.0f, short v_min=0, short v_max=0, const char *format="%d") |
bool ImGui::DragShort | ( | const char * | label, |
short * | v, | ||
float | v_speed = 1.0f , |
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short | v_min = 0 , |
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short | v_max = 0 , |
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const char * | format = "%d" |
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) |
bool ImGui::DragShort2 | ( | const char * | label, |
short | v[2], | ||
float | v_speed = 1.0f , |
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short | v_min = 0 , |
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short | v_max = 0 , |
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const char * | format = "%d" |
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) |
bool ImGui::DragShort3 | ( | const char * | label, |
short | v[3], | ||
float | v_speed = 1.0f , |
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short | v_min = 0 , |
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short | v_max = 0 , |
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const char * | format = "%d" |
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) |
bool ImGui::DragShort4 | ( | const char * | label, |
short | v[4], | ||
float | v_speed = 1.0f , |
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short | v_min = 0 , |
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short | v_max = 0 , |
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const char * | format = "%d" |
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