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Blamite Game Engine - Blam (Core)
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Namespace containing things related colors used in various places in the engine. More...
Namespace containing things related colors used in various places in the engine.
Legacy namespace containing colors used in various places within the custom ImGUI windows.
These are mostly used by the crash screen and legacy console.
ImVec4 InternalUI::Colors::clear_col | ( | ) |
The color to use for render target clearing.
ImVec4 InternalUI::Colors::console_blue | ( | ) |
ImVec4 InternalUI::Colors::console_color | ( | ) |
ImVec4 InternalUI::Colors::console_error | ( | ) |
ImVec4 InternalUI::Colors::console_internal_gold | ( | ) |
ImVec4 InternalUI::Colors::console_msg_color | ( | ) |
ImVec4 InternalUI::Colors::console_print | ( | ) |
ImVec4 InternalUI::Colors::console_shadow | ( | ) |
ImVec4 InternalUI::Colors::console_yellow | ( | ) |
ImVec4 InternalUI::Colors::crash_col | ( | ) |
ImVec4 InternalUI::Colors::crash_text_col | ( | ) |
ImVec4 InternalUI::Colors::crash_text_shadow_col | ( | ) |
ImVec4 InternalUI::Colors::d_blurple | ( | ) |
ImVec4 InternalUI::Colors::d_dark | ( | ) |
ImVec4 InternalUI::Colors::d_greyple | ( | ) |
ImVec4 InternalUI::Colors::d_nqblack | ( | ) |
ImVec4 InternalUI::Colors::d_text_dark | ( | ) |
ImVec4 InternalUI::Colors::d_text_light | ( | ) |
ImVec4 InternalUI::Colors::d_white | ( | ) |
std::map< std::string, BlamColor > * InternalUI::Colors::GetColorList | ( | ) |
Retrieves the list of colors known to the engine.
The key is the ID of the color. The value is the color data.
BlamColor * InternalUI::Colors::GetNamedColor | ( | std::string | id | ) |
Retrieves a color by its ID.
id | - The ID of the color to retrieve |
ImVec4 InternalUI::Colors::mc_color_0 | ( | ) |
ImVec4 InternalUI::Colors::mc_color_0_s | ( | ) |
ImVec4 InternalUI::Colors::mc_color_1 | ( | ) |
ImVec4 InternalUI::Colors::mc_color_1_s | ( | ) |
ImVec4 InternalUI::Colors::mc_color_2 | ( | ) |
ImVec4 InternalUI::Colors::mc_color_2_s | ( | ) |
ImVec4 InternalUI::Colors::mc_color_3 | ( | ) |
ImVec4 InternalUI::Colors::mc_color_3_s | ( | ) |
ImVec4 InternalUI::Colors::mc_color_4 | ( | ) |
ImVec4 InternalUI::Colors::mc_color_4_s | ( | ) |
ImVec4 InternalUI::Colors::mc_color_5 | ( | ) |
ImVec4 InternalUI::Colors::mc_color_5_s | ( | ) |
ImVec4 InternalUI::Colors::mc_color_6 | ( | ) |
ImVec4 InternalUI::Colors::mc_color_6_s | ( | ) |
ImVec4 InternalUI::Colors::mc_color_7 | ( | ) |
ImVec4 InternalUI::Colors::mc_color_7_s | ( | ) |
ImVec4 InternalUI::Colors::mc_color_8 | ( | ) |
ImVec4 InternalUI::Colors::mc_color_8_s | ( | ) |
ImVec4 InternalUI::Colors::mc_color_9 | ( | ) |
ImVec4 InternalUI::Colors::mc_color_9_s | ( | ) |
ImVec4 InternalUI::Colors::mc_color_a | ( | ) |
ImVec4 InternalUI::Colors::mc_color_a_s | ( | ) |
ImVec4 InternalUI::Colors::mc_color_b | ( | ) |
ImVec4 InternalUI::Colors::mc_color_b_s | ( | ) |
ImVec4 InternalUI::Colors::mc_color_c | ( | ) |
ImVec4 InternalUI::Colors::mc_color_c_s | ( | ) |
ImVec4 InternalUI::Colors::mc_color_d | ( | ) |
ImVec4 InternalUI::Colors::mc_color_d_s | ( | ) |
ImVec4 InternalUI::Colors::mc_color_e | ( | ) |
ImVec4 InternalUI::Colors::mc_color_e_s | ( | ) |
ImVec4 InternalUI::Colors::mc_color_f | ( | ) |
ImVec4 InternalUI::Colors::mc_color_f_s | ( | ) |
ImVec4 InternalUI::Colors::MessageColorToImColor | ( | std::string | color_id | ) |
Retrieves a color by its ID, as an ImGUI-compatiable color.
color_id | - The ID of the color to retrieve. |
void InternalUI::Colors::RegisterDefaultColors | ( | ) |
Registers all hard-coded color information.
void InternalUI::Colors::RegisterNamedColor | ( | std::string | id, |
BlamColor | color | ||
) |
Registers a new color.
id | - The ID of the color. This is used to retrieve it later. |
color | - The color data to add. |
ImVec4 InternalUI::Colors::transparent | ( | ) |