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Blamite Game Engine - Blam (Core)
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#include "components/core/placeholders/placeholders.h"
#include <ShlObj.h>
#include <direct.h>
#include <vector>
#include <fstream>
#include "components/3rdparty/rapidxml/rapidxml.hpp"
#include "components/core/logger/logger.h"
#include "components/core/utils/io/io.h"
#include "components/core/utils/res/res.h"
#include "components/core/engine_definitions/engine_definitions.h"
#include "components/core/config/config.h"
#include "components/core/utils/converters/converters.h"
#include "res/resource.h"
Functions | |
void | AddReservedPlaceholder (std::string id, std::string value) |
Adds a reserved placeholder to the placeholder list. More... | |
Variables | |
std::vector< Blam::Placeholders::Placeholder > | placeholders |
The list of loaded placeholders. More... | |
void AddReservedPlaceholder | ( | std::string | id, |
std::string | value | ||
) |
Adds a reserved placeholder to the placeholder list.
id | - The ID of the placeholder. |
value | - The value of the placeholder. |
std::vector<Blam::Placeholders::Placeholder> placeholders |
The list of loaded placeholders.