![]() |
Blamite Game Engine - Blam (Core)
|
#include "../render_stack.h"
#include "components/rendering/directx11/direct2d/drawing.h"
#include "components/core/logger/logger.h"
#include "components/core/error/error.h"
#include "components/3rdparty/imgui/imgui.h"
#include "components/rendering/rendering.h"
Variables | |
bool | rect_limit_to_window = true |
float | translate_speed = 1 |
bool rect_limit_to_window = true |
float translate_speed = 1 |