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Blamite Game Engine - Blam (Core)
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Variables | |
std::vector< BlamRendering::RenderStack::StackObjectBase * > | stack |
The render stack contents. More... | |
bool | shutting_down = false |
Used to indicate whether or not we are preparing to shut down. More... | |
bool shutting_down = false |
Used to indicate whether or not we are preparing to shut down.
std::vector<BlamRendering::RenderStack::StackObjectBase*> stack |
The render stack contents.