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Blamite Game Engine - Blam (Core)
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Structure to bundle together resource data. More...
#include <res.h>
Public Attributes | |
int | id |
The ID of the resource. More... | |
void * | resource_pointer |
Address of the resource data. More... | |
DWORD | size |
Size of the resource data. More... | |
Structure to bundle together resource data.
int Blam::Utils::Res::Resource::id |
The ID of the resource.
void* Blam::Utils::Res::Resource::resource_pointer |
Address of the resource data.
DWORD Blam::Utils::Res::Resource::size |
Size of the resource data.