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Blamite Game Engine - Blam (Core)
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#include <string>
#include <Windows.h>
Go to the source code of this file.
Namespaces | |
Blam | |
Namespace surrounding all major engine components. | |
Blam::Error | |
Namespace containing things relating to Error information and reporting. | |
Macros | |
#define | BLAM |
Enumerations | |
enum | Blam::Error::ErrorDisplayType { Blam::Error::Log, Blam::Error::Dialog, Blam::Error::MessageBox } |
Enumerator used to control how error info from Blam::Error::ShowLastErrorInfo is displayed. More... | |
Functions | |
BLAM void | Blam::Error::ShowLastErrorInfo (const char *function, ErrorDisplayType display_type) |
Displays the last error information from Windows. More... | |
BLAM int | Blam::Error::ShowErrorDialog (std::string message, HRESULT hr, bool allow_continue, bool allow_safemode) |
Shows an Error dialog with the specified error details and result handle. More... | |
BLAM std::string | Blam::Error::GetStringFromHResult (HRESULT hr) |
Converts a result handle to a string. More... | |
#define BLAM |