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Blamite Game Engine - Blam (Core)
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#include "../rendering.h"
#include <glfw3/glfw3.h>
#include "components/core/config/config.h"
#include "components/core/logger/logger.h"
#include "components/core/utils/converters/converters.h"
Functions | |
int | create_instance () |
Initializes the Vulkan instance. More... | |
Variables | |
std::vector< const char * > | vkEnabledValidationLayers |
The list of enabled validation layers. More... | |
VkInstance | vkInstance |
The primary Vulkan instance. More... | |
bool | enable_validation_layers = true |
int create_instance | ( | ) |
Initializes the Vulkan instance.
bool enable_validation_layers = true |
std::vector<const char*> vkEnabledValidationLayers |
The list of enabled validation layers.
VkInstance vkInstance |
The primary Vulkan instance.