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Blamite Game Engine - blam!
00263.10.17.20.0001.blamite
The core library for the Blamite Game Engine.
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#include <Windows.h>
#include <string>
Go to the source code of this file.
Classes | |
struct | Blam::Utils::Res::Resource |
Structure to bundle together resource data. More... | |
Namespaces | |
Blam | |
Namespace surrounding all major engine components. | |
Blam::Utils | |
Namespace containing general-purpose utilities. | |
Blam::Utils::Res | |
Utilities relating to application resources. | |
Macros | |
#define | BLAM |
Functions | |
BLAM std::string | Blam::Utils::Res::GetTextResource (int res_id, const char *res_type) |
Retrieves the specified resource as a text resource. More... | |
BLAM std::string | Blam::Utils::Res::GetHTMLResource (int res_id) |
Retrieves the specified resource as an HTML resource. More... | |
BLAM HRESULT | Blam::Utils::Res::GetResource (int res_id, const char *res_type, Resource *res) |
Retrieves the specified resource as a Resource structure, containing access to the raw binary data. More... | |
#define BLAM |