Blamite Game Engine - Guerilla  00263.10.17.20.0001.blamite
The tag editor for the Blamite Game Engine.
guerilla.MainWindow Class Reference
+ Inheritance diagram for guerilla.MainWindow:

Public Member Functions

 MainWindow ()
 Main application window More...
 
void UpdateMenuOptions (Tag active_tag)
 Updates the enabled menu options depending on the tag More...
 
void save_tag (bool prompt)
 
void updateHiddenUnusedMenuItems ()
 

Protected Member Functions

override void Dispose (bool disposing)
 Clean up any resources being used. More...
 

Constructor & Destructor Documentation

◆ MainWindow()

guerilla.MainWindow.MainWindow ( )
inline

Main application window

Member Function Documentation

◆ Dispose()

override void guerilla.MainWindow.Dispose ( bool  disposing)
inlineprotected

Clean up any resources being used.

Parameters
disposingtrue if managed resources should be disposed; otherwise, false.

◆ save_tag()

void guerilla.MainWindow.save_tag ( bool  prompt)
inline

◆ updateHiddenUnusedMenuItems()

void guerilla.MainWindow.updateHiddenUnusedMenuItems ( )
inline

◆ UpdateMenuOptions()

void guerilla.MainWindow.UpdateMenuOptions ( Tag  active_tag)
inline

Updates the enabled menu options depending on the tag


The documentation for this class was generated from the following files: