Blamite Game Engine - Guerilla  00263.10.17.20.0001.blamite
The tag editor for the Blamite Game Engine.
fields.cs File Reference

Classes

class  guerilla.Components.Tags.TagField
 Base class for a tag field. More...
 
class  guerilla.Components.Tags.AsciiField
 Class representing an ascii tag field. More...
 
class  guerilla.Components.Tags.BooleanField
 Class representing a boolean tag field. More...
 
class  guerilla.Components.Tags.Int8Field
 Class representing an 8-bit integer tag field. More...
 
class  guerilla.Components.Tags.Int16Field
 Class representing a 16-bit integer tag field. More...
 
class  guerilla.Components.Tags.Int32Field
 Class representing a 32-bit integer tag field. More...
 
class  guerilla.Components.Tags.Float32Field
 Class representing a 32-bit floating point tag field. More...
 
class  guerilla.Components.Tags.CommentField
 Class representing a 32-bit floating point tag field. More...
 
class  guerilla.Components.Tags.ColorFloatField
 
class  guerilla.Components.Tags.BitfieldOption
 Clas representing a bitfield option. More...
 
class  guerilla.Components.Tags.BitfieldTagField
 Class representing a list of boolean values, also known as a Bitfield or Bitmask. More...
 
class  guerilla.Components.Tags.Bitfield8Field
 Class representing a Bitfield containing 8 options. More...
 
class  guerilla.Components.Tags.Bitfield16Field
 Class representing a Bitfield containing 16 options. More...
 
class  guerilla.Components.Tags.Bitfield32Field
 Class representing a Bitfield containing 32 options. More...
 
class  guerilla.Components.Tags.BlockEntry
 Class representing a tag block entry. More...
 
class  guerilla.Components.Tags.EnumOption
 
class  guerilla.Components.Tags.EnumField
 
class  guerilla.Components.Tags.BlockField
 Class representing a tag block field. More...
 

Namespaces

namespace  guerilla
 
namespace  guerilla.Components
 Namespace for various Guerilla components.
 
namespace  guerilla.Components.Tags
 Namespace containing things relating to tags.
 

Enumerations

enum  guerilla.Components.Tags.ColorFormat { guerilla.Components.Tags.ColorFormat.RGBA }