Blamite Game Engine - Sapien.NET  00263.10.17.20.0001.blamite
The legacy Sapien codebase, written in C#. Should be used only as a reference.
sapien.windows.game_window Class Reference
+ Inheritance diagram for sapien.windows.game_window:

Public Member Functions

 game_window ()
 
IntPtr GetEngineTargetHandle ()
 
void SetEngineReady (bool ready)
 
bool IsEngineReady ()
 
void SetRestartingNoticeVisibility (bool visibile)
 

Protected Member Functions

override void WndProc (ref Message m)
 
override bool ProcessCmdKey (ref Message msg, Keys keyData)
 
override void Dispose (bool disposing)
 Clean up any resources being used. More...
 

Constructor & Destructor Documentation

◆ game_window()

sapien.windows.game_window.game_window ( )
inline

Member Function Documentation

◆ Dispose()

override void sapien.windows.game_window.Dispose ( bool  disposing)
inlineprotected

Clean up any resources being used.

Parameters
disposingtrue if managed resources should be disposed; otherwise, false.

◆ GetEngineTargetHandle()

IntPtr sapien.windows.game_window.GetEngineTargetHandle ( )
inline

◆ IsEngineReady()

bool sapien.windows.game_window.IsEngineReady ( )
inline

◆ ProcessCmdKey()

override bool sapien.windows.game_window.ProcessCmdKey ( ref Message  msg,
Keys  keyData 
)
inlineprotected

◆ SetEngineReady()

void sapien.windows.game_window.SetEngineReady ( bool  ready)
inline

◆ SetRestartingNoticeVisibility()

void sapien.windows.game_window.SetRestartingNoticeVisibility ( bool  visibile)
inline

◆ WndProc()

override void sapien.windows.game_window.WndProc ( ref Message  m)
inlineprotected

The documentation for this class was generated from the following files: