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Blamite Game Engine - blam!
00272.10.26.20.0001.blamite
The core library for the Blamite Game Engine.
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Class representing a character being pressed. More...
#include <CharacterInputEvent.hpp>
Public Member Functions | |
CharacterInputEvent (char _char) | |
Constructs a new event. More... | |
char | GetCharacter () |
Retrieves the character that was pressed. More... | |
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EventType | GetEventType () |
Retrieves the type of the event. More... | |
void | setCancelled (bool cancel) |
Sets whether or not the event should be cancelled. More... | |
bool | isCancelled () |
Determines whether or not the event has been cancelled. More... | |
Additional Inherited Members | |
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EventType | event_type |
The type of the event. More... | |
Class representing a character being pressed.
This event is fired from the WM_CHAR
message.
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inline |
Constructs a new event.
_char | - The character that was pressed. |
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inline |
Retrieves the character that was pressed.