Blamite Game Engine - blam!  00285.12.18.20.1411.blamite
The core library for the Blamite Game Engine.
version_data.h File Reference

Go to the source code of this file.

Macros

#define CURRENT_COMMIT   "5241e0d3"
 
#define STAMPED_BUILD   "00285"
 
#define STAMPED_REVISION   "1411"
 
#define BLAM_VS_STAMP_TIME   "12/18/2020 02:11:57 PM -06:00"
 
#define BLAM_VS_DATE_FRIENDLY   "Dec 18 2020"
 
#define BLAM_VS_TIME_FRIENDLY   "02:11 PM -06"
 
#define BLAM_VS_DATE   "12.18.20"
 
#define BLAM_VS_TIME   "1411"
 
#define BLAM_VS_BUILD   "00285"
 
#define BLAM_VS_COMMIT   "5241e0d3"
 
#define BLAM_VS_PROJECT_NAME   "blamite"
 
#define BLAM_VS_PREV_BUILD   "00284"
 
#define BLAM_VS_BUILD_STRING   "00285.12.18.20.1411.blamite"
 

Macro Definition Documentation

◆ BLAM_VS_BUILD

#define BLAM_VS_BUILD   "00285"

◆ BLAM_VS_BUILD_STRING

#define BLAM_VS_BUILD_STRING   "00285.12.18.20.1411.blamite"

◆ BLAM_VS_COMMIT

#define BLAM_VS_COMMIT   "5241e0d3"

◆ BLAM_VS_DATE

#define BLAM_VS_DATE   "12.18.20"

◆ BLAM_VS_DATE_FRIENDLY

#define BLAM_VS_DATE_FRIENDLY   "Dec 18 2020"

◆ BLAM_VS_PREV_BUILD

#define BLAM_VS_PREV_BUILD   "00284"

◆ BLAM_VS_PROJECT_NAME

#define BLAM_VS_PROJECT_NAME   "blamite"

◆ BLAM_VS_STAMP_TIME

#define BLAM_VS_STAMP_TIME   "12/18/2020 02:11:57 PM -06:00"

◆ BLAM_VS_TIME

#define BLAM_VS_TIME   "1411"

◆ BLAM_VS_TIME_FRIENDLY

#define BLAM_VS_TIME_FRIENDLY   "02:11 PM -06"

◆ CURRENT_COMMIT

#define CURRENT_COMMIT   "5241e0d3"

◆ STAMPED_BUILD

#define STAMPED_BUILD   "00285"

◆ STAMPED_REVISION

#define STAMPED_REVISION   "1411"