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Blamite Game Engine - blam!
00296.01.12.21.0102.blamite
The core library for the Blamite Game Engine.
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Go to the documentation of this file. 1 #include "../console.h"
18 description =
"Aborts the engine using abort() function. Requires CONFIRM argument to execute.";
30 if (arguments.size() > 1)
35 if (arguments.size() == 0)
43 if (arguments[0] ==
"CONFIRM")
AbortCommand()
Definition: abort.hpp:15
#define CMD_ERR_WRONG_ARGS_COUNT
Macro for Wrong Arg Count command status. See #Blam::Resources::Console::WrongArgumentCount for more ...
Definition: console.h:10
std::string description
An optional description of the command. Shown when using the classify command.
Definition: console.h:57
@ Ok
The command was run without error.
~AbortCommand()
Definition: abort.hpp:23
Class used to represent a console command.
Definition: console.h:54
#define WSV_ERROR
Macro for 'Error' log seveirty. Original pre-enum value was 2.
Definition: logger.h:17
BLAM void LogEventForce(std::string message, BlamLogLevel severity)
Forcibly logs a message to the log and/or console.
Definition: aliases.cpp:218
Class for the abort command.
Definition: abort.hpp:12
std::string name
The name of the console command.
Definition: console.h:56
BlamCommandResult onCommand(std::vector< std::string > arguments)
Called upon command execution.
Definition: abort.hpp:28
BlamCommandType type
The type of command this is. See #Blam::Resources::Console::BlamCommandType for more information.
Definition: console.h:61
@ Builtin
A command that is hard-coded into the engine.
#define CMD_OK
Macro for OK command status. See #Blam::Resources::Console::Ok for more details.
Definition: console.h:8
BlamCommandResult
Indicates the return state of a console command.
Definition: console.h:22
#define CMD_ERR_INVALID_ARGS
Macro for Invalid Args command status. See #Blam::Resources::Console::InvalidArguments for more detai...
Definition: console.h:9
Namespace for things relating to the debug console.
Definition: abort.hpp:5