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Blamite Game Engine - blam!
00296.01.12.21.0102.blamite
The core library for the Blamite Game Engine.
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#include <Windows.h>
#include <vector>
#include <Strings/components/interface/logger/logger.h>
#include "components/resources/engine_globals/globals.h"
Go to the source code of this file.
Classes | |
struct | BlamLogMessage |
Structure to store log message data. More... | |
class | BlamReport |
Class representing a report file. More... | |
Namespaces | |
Blam | |
Namespace surrounding all major engine components. | |
Blam::Logger | |
Namespace containing things related to the Blamite Logger. | |
Blam::Logger::Internal | |
Internal functions used by the logger. | |
Blam::Logger::Queue | |
Things relating to the logger's message Queue. | |
Macros | |
#define | DEFAULT_LOG_FILENAME "debug" |
Specifies the default filename of a log file, without the extension. More... | |
#define | BLAM |
#define | WSV_NONE BlamLogLevel::None |
Macro for 'None' log seveirty. Original pre-enum value was 0 . More... | |
#define | WSV_ERROR BlamLogLevel::Error |
Macro for 'Error' log seveirty. Original pre-enum value was 2 . More... | |
#define | WSV_WARNING BlamLogLevel::Warning |
Macro for 'Warning' log seveirty. Original pre-enum value was 3 . More... | |
#define | WSV_SEVERE BlamLogLevel::Severe |
Macro for 'Severe' log seveirty. Original pre-enum value was 4 . More... | |
#define | WSV_CRITICAL BlamLogLevel::Severe |
Macro for 'Critical' log seveirty. Original pre-enum value was 5 . More... | |
#define | WSV_INFO BlamLogLevel::Input |
Macro for 'Info' log seveirty. More... | |
#define | WSV_AIERR BlamLogLevel::AiError |
Macro for 'AiError' log seveirty. More... | |
#define | WVIS_NONE BlamLogVisibility::Vis_None |
Macro for 'Vis_None' log visibility. Original pre-enum value was -1 . More... | |
#define | WVIS_ALL BlamLogVisibility::All |
Macro for 'All' log visibility. Original pre-enum value was 0 . More... | |
#define | WVIS_STDOUT_ONLY BlamLogVisibility::StdoutOnly |
Macro for 'StdoutOnly' log visibility. Original pre-enum value was 1 . More... | |
#define | WVIS_FILE_ONLY BlamLogVisibility::FileOnly |
Macro for 'FileOnly' log visibility. Original pre-enum value was 2 . More... | |
#define | WVIS_HTML_ONLY BlamLogVisibility::HTMLOnly |
Macro for 'HTMLOnly' log visibility. Original pre-enum value was 3 . More... | |
#define | WVIS_TXT_ONLY BlamLogVisibility::TXTOnly |
Macro for 'TXTOnly' log visibility. Original pre-enum value was 4 . More... | |
#define | MAX_ERRORS_BEFORE_SUPRESSION 5 |
Controls the maximum amount of error messages shown before they are suppressed from the in-game console. More... | |
#define | BL_LOGEVT(m) Blam::Logger::LogEvent(m); |
Macro for logging a message to console. More... | |
#define | BL_LOGEVT_ST(m, st) Blam::Logger::LogEvent(m, st); |
Macro for logging a message to console. More... | |
#define | BL_LOGEVT_SEV(m, st, sev) Blam::Logger::LogEvent(m, st, sev); |
Macro for logging a message to console. More... | |
#define | BL_LOGEVT_RGB(m, st, sev, r, g, b) Blam::Logger::LogEvent(m, st, sev, r, g, b); |
Macro for logging a message to console. More... | |
Enumerations | |
enum | BlamLogVisibility { BlamLogVisibility::Vis_None, BlamLogVisibility::All, BlamLogVisibility::StdoutOnly, BlamLogVisibility::FileOnly, BlamLogVisibility::HTMLOnly, BlamLogVisibility::TXTOnly } |
Enumerator to specify log event visibility. More... | |
enum | BlamReportType { BlamReportType::Debug, BlamReportType::DebugFull, BlamReportType::TagDebug, BlamReportType::UIDebug, BlamReportType::ShadersDebug } |
Enumerator containing possible report types. More... | |
Functions | |
BLAM void | Blam::Logger::Internal::PrepareTextLog (std::string report_filename) |
Prepares the plain text log file for writing. More... | |
BLAM void | Blam::Logger::Internal::PrepareHTMLLog (std::string report_filename) |
Prepares the HTML log file. More... | |
BLAM std::string | Blam::Logger::Internal::PrepareHTMLTemplate (std::string log_title) |
Prepares the contents of the default HTML log template. More... | |
BLAM void | Blam::Logger::Internal::CreateReportViewerPage () |
Prepares the HTML file for the BlamReport Viewer. More... | |
BLAM void | Blam::Logger::Internal::LoadConsoleColors () |
Loads console color configuration. More... | |
BLAM void | Blam::Logger::Queue::Flush () |
Flushes the queue, causing all messages to be written to all places they are configured to do so. More... | |
BLAM void | Blam::Logger::Queue::AddMessage (BlamLogMessage message) |
Adds a message to the queue. More... | |
BLAM std::vector< BlamLogMessage > * | Blam::Logger::Queue::GetQueue () |
Retrieves the current message queue. More... | |
BLAM void | Blam::Logger::SetLoggerReady () |
Marks all reports as ready for use. More... | |
BLAM BlamReport * | Blam::Logger::GetReport (BlamReportType type) |
Retrieves report data with the specified type. More... | |
BLAM std::string | Blam::Logger::GetSeverityCSSClass (BlamLogLevel severity) |
Gets the CSS class name for the specified severity. More... | |
BLAM void | Blam::Logger::PrepareLogger () |
Prepares the logger for use. More... | |
BLAM void | Blam::Logger::LogEventAsync (std::string message) |
Logs a message to the log and/or console asynchronously. More... | |
BLAM void | Blam::Logger::LogEvent (std::string message) |
Logs a message to the log and/or console. More... | |
BLAM void | Blam::Logger::LogEvent (std::string message, bool show_timestamp) |
Logs a message to the log and/or console. More... | |
BLAM void | Blam::Logger::LogEvent (std::string message, BlamReportType report_type) |
Logs a message to the log and/or console. More... | |
BLAM void | Blam::Logger::LogEvent (std::string message, bool show_timestamp, BlamLogLevel severity) |
Logs a message to the log and/or console. More... | |
BLAM void | Blam::Logger::LogEvent (std::string message, bool show_timestamp, BlamLogLevel severity, short r, short g, short b) |
Logs a message to the log and/or console. More... | |
BLAM void | Blam::Logger::LogEvent (std::string message, BlamLogLevel severity) |
Logs a message to the log and/or console. More... | |
BLAM void | Blam::Logger::LogEvent (std::string message, BlamLogLevel severity, BlamReportType report_type) |
Logs a message to the log and/or console. More... | |
BLAM void | Blam::Logger::LogEvent (std::string message, BlamLogLevel severity, BlamLogVisibility visibility) |
Logs a message to the log and/or console. More... | |
BLAM void | Blam::Logger::LogEvent (std::string message, BlamColor color) |
Logs a message to the log and/or console. More... | |
BLAM void | Blam::Logger::LogEvent (BlamLogMessage message) |
Logs a message to the log and/or console. More... | |
BLAM void | Blam::Logger::LogEventForce (std::string message, BlamLogLevel severity) |
Forcibly logs a message to the log and/or console. More... | |
BLAM void | Blam::Logger::LogEventForce (std::string message, BlamColor color) |
Forcibly logs a message to the log and/or console. More... | |
BLAM void | Blam::Logger::LogEventForce (std::string message, BlamLogLevel severity, BlamLogVisibility visibility) |
Forcibly logs a message to the log and/or console. More... | |
BLAM void | Blam::Logger::LogEventForce (std::string message, BlamLogLevel severity, BlamReportType report_type) |
Forcibly logs a message to the log and/or console. More... | |
BLAM void | Blam::Logger::LogEventForce (BlamLogMessage message) |
Forcibly logs a message to the log and/or console. More... | |
#define BL_LOGEVT | ( | m | ) | Blam::Logger::LogEvent(m); |
Macro for logging a message to console.
#define BL_LOGEVT_RGB | ( | m, | |
st, | |||
sev, | |||
r, | |||
g, | |||
b | |||
) | Blam::Logger::LogEvent(m, st, sev, r, g, b); |
Macro for logging a message to console.
#define BL_LOGEVT_SEV | ( | m, | |
st, | |||
sev | |||
) | Blam::Logger::LogEvent(m, st, sev); |
Macro for logging a message to console.
#define BL_LOGEVT_ST | ( | m, | |
st | |||
) | Blam::Logger::LogEvent(m, st); |
Macro for logging a message to console.
#define BLAM |
#define DEFAULT_LOG_FILENAME "debug" |
Specifies the default filename of a log file, without the extension.
#define MAX_ERRORS_BEFORE_SUPRESSION 5 |
Controls the maximum amount of error messages shown before they are suppressed from the in-game console.
#define WSV_AIERR BlamLogLevel::AiError |
#define WSV_CRITICAL BlamLogLevel::Severe |
Macro for 'Critical' log seveirty. Original pre-enum value was 5
.
#define WSV_ERROR BlamLogLevel::Error |
Macro for 'Error' log seveirty. Original pre-enum value was 2
.
#define WSV_INFO BlamLogLevel::Input |
#define WSV_NONE BlamLogLevel::None |
Macro for 'None' log seveirty. Original pre-enum value was 0
.
#define WSV_SEVERE BlamLogLevel::Severe |
Macro for 'Severe' log seveirty. Original pre-enum value was 4
.
#define WSV_WARNING BlamLogLevel::Warning |
Macro for 'Warning' log seveirty. Original pre-enum value was 3
.
#define WVIS_ALL BlamLogVisibility::All |
Macro for 'All' log visibility. Original pre-enum value was 0
.
#define WVIS_FILE_ONLY BlamLogVisibility::FileOnly |
Macro for 'FileOnly' log visibility. Original pre-enum value was 2
.
#define WVIS_HTML_ONLY BlamLogVisibility::HTMLOnly |
Macro for 'HTMLOnly' log visibility. Original pre-enum value was 3
.
#define WVIS_NONE BlamLogVisibility::Vis_None |
Macro for 'Vis_None' log visibility. Original pre-enum value was -1
.
#define WVIS_STDOUT_ONLY BlamLogVisibility::StdoutOnly |
Macro for 'StdoutOnly' log visibility. Original pre-enum value was 1
.
#define WVIS_TXT_ONLY BlamLogVisibility::TXTOnly |
Macro for 'TXTOnly' log visibility. Original pre-enum value was 4
.
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Enumerator to specify log event visibility.
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strong |
Enumerator containing possible report types.
Enumerator | |
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Debug | Default report file. Contains all log messages found in other reports, excluding |
DebugFull | Similar to |
TagDebug | BlamReport file for all tag related messages. |
UIDebug | BlamReport file for all UI messages. |
ShadersDebug | BlamReport file for shader messages. |