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Blamite Game Engine - blam!
00296.01.12.21.0102.blamite
The core library for the Blamite Game Engine.
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#include "../tagclass.h"
Go to the source code of this file.
Classes | |
struct | Blam::Content::Tags::bitmap__bitmap_data |
struct | Blam::Content::Tags::the_go_fuck_yourself_block |
struct | Blam::Content::Tags::nested_block_child_block |
struct | Blam::Content::Tags::nested_block_test_block |
struct | Blam::Content::Tags::format_flags_bitfield |
struct | Blam::Content::Tags::bitmap |
Structure representing a Bitmap tag. More... | |
class | Blam::Content::Tags::Classes::BitmapTagClass |
Namespaces | |
Blam | |
Namespace surrounding all major engine components. | |
Blam::Content | |
Blam::Content::Tags | |
Namespace containing things related to tag data. | |
Blam::Content::Tags::Classes | |
Enumerations | |
enum | Blam::Content::Tags::bitmap__bitmap_type { Blam::Content::Tags::texture_2d, Blam::Content::Tags::texture_3d, Blam::Content::Tags::cubemap, Blam::Content::Tags::unknown } |
Functions | |
BLAM bitmap * | Blam::Content::Tags::GetBitmapTag (std::string tag_path) |