Blamite Game Engine - blam!  00296.01.12.21.0102.blamite
The core library for the Blamite Game Engine.
errors.h File Reference
#include <string>
#include <Windows.h>
#include <Strings/components/diagnostics/errors/errors.h>

Go to the source code of this file.

Namespaces

 Blam
 Namespace surrounding all major engine components.
 
 Blam::Diagnostics
 Namespace containing things related to engine diagnostics, profiling, error handling, and logging.
 
 Blam::Diagnostics::Errors
 Namespace containing things relating to error information and reporting.
 
 Blam::Error
 Namespace containing things relating to Error information and reporting.
 

Macros

#define BLAM
 

Enumerations

enum  BlamErrorDisplayType { Log, Win32Dialog, Win32MessageBox, QtDialog }
 Enumerator used to control how error info from Blam::Error::ShowLastErrorInfo is displayed. More...
 

Functions

BLAM std::string Blam::Diagnostics::Errors::GetErrorString (BlamResult result)
 
BLAM void Blam::Error::ShowLastErrorInfo (const char *function, BlamErrorDisplayType display_type)
 Displays the last error information from Windows. More...
 
BLAM int Blam::Error::ShowErrorDialog (std::string message, HRESULT hr, bool allow_continue, bool allow_safemode)
 Shows an Error dialog with the specified error details and result handle. More...
 
BLAM int Blam::Error::ShowWin32ErrorDialog (std::string message, HRESULT hr, bool allow_continue, bool allow_safemode)
 Shows an Error dialog with the specified error details and result handle. More...
 
BLAM std::string Blam::Error::GetStringFromHResult (HRESULT hr)
 Converts a result handle to a string. More...
 

Macro Definition Documentation

◆ BLAM

#define BLAM

Enumeration Type Documentation

◆ BlamErrorDisplayType

Enumerator used to control how error info from Blam::Error::ShowLastErrorInfo is displayed.

Enumerator
Log 

Writes the error to the game log.

Win32Dialog 

Shows an engine Error dialog.

Win32MessageBox 

Shows a generic message box.

QtDialog 

Shows a dialog created using Qt.