Blamite Game Engine - blam!
00296.01.12.21.0102.blamite
The core library for the Blamite Game Engine.
debug_colors.h
Go to the documentation of this file.
1
#pragma once
2
3
#include <map>
4
5
#include "
components/diagnostics/logger/logger.h
"
6
#include "components/3rdparty/imgui/imgui.h"
7
#include "
components/resources/engine_globals/globals.h
"
8
9
#ifndef BLAM
10
#define BLAM
11
#endif
12
22
namespace
InternalUI::Colors
23
{
31
BLAM
ImVec4
MessageColorToImColor
(std::string color_id);
32
}
logger.h
BLAM
#define BLAM
Definition:
debug_colors.h:10
InternalUI::Colors::MessageColorToImColor
BLAM ImVec4 MessageColorToImColor(std::string color_id)
Retrieves a color by its ID, as an ImGUI-compatiable color.
Definition:
debug_ui_colors.cpp:6
globals.h
InternalUI::Colors
Namespace containing things related colors used in various places in the engine.
Definition:
debug_colors.h:22
blam
components
ui
imgui
debug_colors.h
Generated on Tue Jan 12 2021 01:11:27 for Blamite Game Engine - blam! by
1.8.17