Blamite Game Engine - blam!  00296.01.12.21.0102.blamite
The core library for the Blamite Game Engine.
version_data.h File Reference

Go to the source code of this file.

Macros

#define CURRENT_COMMIT   "43132af5"
 
#define STAMPED_BUILD   "00296"
 
#define STAMPED_REVISION   "0102"
 
#define BLAM_VS_STAMP_TIME   "01/12/2021 01:02:19 AM -06:00"
 
#define BLAM_VS_DATE_FRIENDLY   "Jan 12 2021"
 
#define BLAM_VS_TIME_FRIENDLY   "01:02 AM -06"
 
#define BLAM_VS_DATE   "01.12.21"
 
#define BLAM_VS_TIME   "0102"
 
#define BLAM_VS_BUILD   "00296"
 
#define BLAM_VS_COMMIT   "43132af5"
 
#define BLAM_VS_PROJECT_NAME   "blamite"
 
#define BLAM_VS_PREV_BUILD   "00295"
 
#define BLAM_VS_BUILD_STRING   "00296.01.12.21.0102.blamite"
 

Macro Definition Documentation

◆ BLAM_VS_BUILD

#define BLAM_VS_BUILD   "00296"

◆ BLAM_VS_BUILD_STRING

#define BLAM_VS_BUILD_STRING   "00296.01.12.21.0102.blamite"

◆ BLAM_VS_COMMIT

#define BLAM_VS_COMMIT   "43132af5"

◆ BLAM_VS_DATE

#define BLAM_VS_DATE   "01.12.21"

◆ BLAM_VS_DATE_FRIENDLY

#define BLAM_VS_DATE_FRIENDLY   "Jan 12 2021"

◆ BLAM_VS_PREV_BUILD

#define BLAM_VS_PREV_BUILD   "00295"

◆ BLAM_VS_PROJECT_NAME

#define BLAM_VS_PROJECT_NAME   "blamite"

◆ BLAM_VS_STAMP_TIME

#define BLAM_VS_STAMP_TIME   "01/12/2021 01:02:19 AM -06:00"

◆ BLAM_VS_TIME

#define BLAM_VS_TIME   "0102"

◆ BLAM_VS_TIME_FRIENDLY

#define BLAM_VS_TIME_FRIENDLY   "01:02 AM -06"

◆ CURRENT_COMMIT

#define CURRENT_COMMIT   "43132af5"

◆ STAMPED_BUILD

#define STAMPED_BUILD   "00296"

◆ STAMPED_REVISION

#define STAMPED_REVISION   "0102"