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Command-Line Arguments and Switches#

This page contains details on all command-line switches implemented within the engine. These can be passed through to the engine when executing.

Argument/Switch Flags Description
-autogenplugins Automatically generate XML plugins for Guerilla at startup.
-dpi_unaware Instructs the program to run in a DPI-unaware mode. Will only have an effect when used with the game executable.
-sdl_single_buffer Instructs SDL to run in single-buffer mode. Will only have an effect when used with the game executable.
-skipshowwindow Instructs the engine to skip showing the engine window. This is primarily intended for internal use for the Editing Kit, where window showing/hiding is handled externally. If passed to the engine executable directly, the main window will never be displayed.
-dotnet Legacy compatibility flag used by C#/.NET based editing tools. No longer used.