Tag classes
Tag Class Index
This is an index for all the various tag classes. Click on a tag class to go to its page and view more information and details on it.
Tag Class Reference
This is a list of all tag classes that will be supported in final builds of the engine.
Additional tag classes that should be supported can be found here: Tag Classes Reference
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- cache_file_sound*cen
- scenario_scenery_resource*eap
- scenario_weapons_resource*ehi
- scenario_vehicles_resource*fsc
- scenario_effect_scenery_resource*igh
- scenario_lights_resource*ipd
- scenario_bipeds_resource*qip
- scenario_equipment_resource*rea
- scenario_creature_resource*sce
- scenario_sound_scenery_resource/**/
- scenario_comments_resource<fx>
- sound_effect_templateachi
- achievementsadlg
- ai_dialogue_globalsai**
- scenario_ai_resourceaigl
- ai_globalsairs
- airstrikeant!
- antennaatgf
- atmosphere_globalsavat
- avatar_awardsbbcr
- big_battle_creaturebdpd
- death_program_selectorbeam
- beam_systembink
- binkbipd
- bipedbitm
- bitmapbloc
- crateBooM
- stereo_systembsdt
- breakable_surfacecddf
- collision_damagecfxs
- camera_fx_settingschad
- chud_animation_definitionchar
- characterchdg
- challenge_globals_definitionchdt
- chud_definitionchgd
- chud_globals_definitionchmt
- chocolate_mountain_newcin*
- scenario_cinematics_resourcecine
- cinematiccisc
- cinematic_scenecitr
- cinematic_transitionclu*
- scenario_cluster_data_resourceclwd
- clothcmoe
- camocntl
- contrail_systemcoll
- collision_modelcolo
- color_tablecomg
- commendation_globals_definitioncoms
- communication_soundscook
- cookie_globals_definitioncoop
- coop_spawning_globals_definitioncpem
- cheap_particle_emittercpgd
- cookie_purchase_globalscptl
- cheap_particle_type_librarycrea
- creaturecsdt
- camera_shakectrl
- device_controlcub*
- scenario_cubemap_resourcecusc
- cui_screencust
- cui_static_datadc*s
- scenario_decorators_resourcedctr
- decorator_setdec*
- scenario_decals_resourcedecs
- decal_systemdevi
- devicedevo
- cellular_automatadgr*
- scenario_devices_resourcedmp*
- scenario_dumplings_resourcedobc
- detail_object_collectiondraw
- rasterizer_cache_file_globalsdrdf
- damage_response_definitionebhd
- particle_emitter_boat_hull_shapeeffe
- effecteffg
- effect_globalsefsc
- effect_sceneryeqip
- equipmentflck
- flockfldy
- fluid_dynamicsfogg
- atmosphere_fogfoot
- material_effectsform
- formationfrms
- frame_event_listfxtt
- fx_testgcrg
- game_completion_rewards_globalsgegl
- game_engine_globalsgint
- giantgldf
- cheap_lightglps
- global_pixel_shaderglvs
- global_vertex_shadergmeg
- game_medal_globalsgoof
- multiplayer_variant_settings_interface_definitiongpix
- global_cache_file_pixel_shadersgptd
- game_performance_throttlegrfr
- grounded_frictionhcfd
- havok_collision_filterhlmt
- modelhlsl
- hlsl_includehsc*
- scenario_hs_source_fileigpd
- incident_global_properties_definitioniimz
- instance_imposter_definitionimpo
- imposter_modelingd
- incident_globals_definitionitem
- itemjmad
- model_animation_graphjmrw
- sandbox_text_value_pair_definitionjpt!
- damage_effectLbsp
- scenario_lightmap_bsp_dataldsc
- load_screen_globalslens
- lens_flarelgtd
- loadout_globals_definitionligh
- lightLMgS
- lightmapper_globalslocs
- location_name_globals_definitionlsnd
- sound_loopinglswd
- leaf_systemltvl
- light_volume_systemmach
- device_machinematg
- globalsmdlg
- ai_mission_dialoguemetr
- metermffn
- muffinmgls
- megalogamengine_soundsmlib
- emblem_librarymode
- render_modelmotl
- multiplayer_object_type_listmply
- multiplayer_object_type_listmsit
- megalo_strind_id_tablemulg
- multiplayer_globalsmuxg
- mux_generatornclt
- new_cinematic_lightingobje
- objectpach
- tag_package_manifestpcec
- pcgr_enemy_to_category_mapping_definitionpcep
- particle_emitter_custom_pointsperf
- performance_throttlespfmc
- performance_templatepfpt
- planar_fog_parameterspggd
- player_grade_globals_definitionphmo
- physics_modelpixl
- pixel_shaderplay
- cache_file_resource_layout_tablepmcg
- player_model_customization_globalspmdf
- particle_modelpmov
- particle_physicspphy
- point_physicsprf*
- scenario_performances_resourceproj
- projectileprt3
- particlerain
- rain_definitionrasg
- rasterizer_globalsrm
- render_methodrmb
- shader_beamrmbl
- rumblermc
- shader_contrailrmcs
- shader_customrmct
- shader_cortanarmd
- shader_decalrmdf
- render_method_definitionrmfl
- shader_foliagermfs
- shader_fur_stencilrmfu
- shader_furrmgl
- shader_glassrmhg
- shader_hologramrmlv
- shader_light_volumermmm
- shader_mux_materialrmmx
- shader_muxrmop
- render_method_optionrmp
- shader_particlermsh
- shaderrmsk
- shader_skinrmss
- shader_screenrmt2
- render_method_templatermtr
- shader_terrainrmw
- shader_waterrwrd
- render_water_ripplesadt
- spring_accelerationsbsp
- scenario_structure_bspscen
- sceneryscmb
- sound_combinerscnr
- scenariosddt
- structure_designsdzg
- scenario_required_resourcesefc
- area_screen_effectsFdT
- scenario_faux_datasfx+
- sound_effect_collectionsgp!
- sound_global_propagationshit
- shield_impactsidt
- simulated_inputsiin
- simulation_interpolationsily
- text_value_pair_definitionsirp
- scenario_interpolatorsky*
- scenario_sky_references_resourceskya
- sky_atm_paramaterssLdT
- scenario_lightmapsmap
- shared_cache_file_layoutsmdt
- survival_mode_globalssncl
- sound_classessnd!
- soundsnde
- sound_environmentsnmx
- sound_mixspk!
- sound_dialogue_constantssqtm
- squad_templatesrad
- sound_radio_settingsssao
- ssao_definitionssce
- sound_scenerysslt
- scenario_structure_lighting_resourcestli
- scenario_structure_lighting_infostse
- structure_seamsstyl
- styleterm
- device_terminaltrak
- camera_tracktrg*
- scenario_trigger_volumes_resourcettag
- test_tagudlg
- dialogueugh!
- sound_cache_file_getsaltuise
- user_interface_sounds_definitionunic
- multilingua_unicode_string_listunit
- unituttt
- tag_template_unit_testvehi
- vehiclevmdx
- vision_modevtgl
- variant_globalswadt
- chud_widget_animation_data_templatewave
- wave_templatewdst
- chud_widget_datasource_templateweap
- weaponwetn
- scenario_wetness_bsp_datawezr
- game_engine_settings_definitionwgtz
- user_interface_globals_definitionwhip
- cellular_automata2dwigl
- user_interface_shared_globals_definitionwind
- windwpdp
- water_physics_drag_propertieswpdt
- chud_widget_placement_data_templatewrdt
- chud_widget_render_data_templatewsdt
- chud_widget_state_data_templatewxcg
- weather_globalszone
- cache_file_resource_getsalt (cache_file_resource_gestalt)ZZAP
- lightning_system