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Blamite Game Engine - Blam (Core)
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Go to the documentation of this file. 1 #include "../console.h"
18 description =
"List all available colors for the print command.";
31 std::map<std::string, BlamColor>::iterator it;
std::vector< std::string > aliases
A list of aliases for the command. Executing any of these instead of the command name will behave the...
Definition: console.h:75
std::string description
An optional description of the command. Shown when using the classify command.
Definition: console.h:73
CommandType type
The type of command this is. See Blam::Console::CommandType for more information.
Definition: console.h:77
BLAM void LogEvent(std::string message)
Logs a message to the log and/or console.
Definition: aliases.cpp:33
CommandStatus
Indicates the return state of a console command.
Definition: console.h:28
@ Builtin
A command that is hard-coded into the engine.
Definition: console.h:41
std::string name
The name of the console command.
Definition: console.h:70
ListColorsCommand()
Definition: list_colors.hpp:15
BLAM std::map< std::string, BlamColor > * GetColorList()
Retrieves the list of colors known to the engine.
Definition: debug_ui_colors.cpp:22
CommandStatus onCommand(std::vector< std::string > arguments)
Called upon command execution.
Definition: list_colors.hpp:29
Namespace for things relating to the debug console.
Definition: abort.hpp:5
@ Ok
The command was run without error.
Definition: console.h:30
Class used to represent a console command.
Definition: console.h:50
Class for the list_colors command.
Definition: list_colors.hpp:12
~ListColorsCommand()
Definition: list_colors.hpp:24