Blamite Game Engine - Blam (Core)
res.h File Reference
#include <Windows.h>
#include <string>

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Classes

struct  Blam::Utils::Res::Resource
 Structure to bundle together resource data. More...
 

Namespaces

 Blam
 Namespace surrounding all major engine components.
 
 Blam::Utils
 Namespace containing general-purpose utilities.
 
 Blam::Utils::Res
 Utilities relating to application resources.
 

Macros

#define BLAM
 

Functions

BLAM std::string Blam::Utils::Res::GetTextResource (int res_id, const char *res_type)
 Retrieves the specified resource as a text resource. More...
 
BLAM std::string Blam::Utils::Res::GetHTMLResource (int res_id)
 Retrieves the specified resource as an HTML resource. More...
 
BLAM HRESULT Blam::Utils::Res::GetResource (int res_id, const char *res_type, Resource *res)
 Retrieves the specified resource as a Resource structure, containing access to the raw binary data. More...
 

Macro Definition Documentation

◆ BLAM

#define BLAM