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Blamite Game Engine - blam!
00296.01.12.21.0102.blamite
The core library for the Blamite Game Engine.
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#include <uniforms.h>
Public Member Functions | |
BlamShaderUniform1F (GLuint _program_id, std::string _name) | |
void | Update () |
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BlamGLSLShaderUniform (GLuint _program_id, std::string _name, BlamShaderUniformType _type) | |
BlamShaderUniformType | GetType () |
std::string | GetName () |
bool | IsValid () |
void | Prepare () |
Public Attributes | |
float | x = 0.0f |
Additional Inherited Members | |
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std::string | name = "" |
GLuint | program_id = -1 |
GLint | uniform = -1 |
bool | valid = false |
BlamShaderUniform1F::BlamShaderUniform1F | ( | GLuint | _program_id, |
std::string | _name | ||
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virtual |
Reimplemented from BlamGLSLShaderUniform.
float BlamShaderUniform1F::x = 0.0f |