![]() |
Blamite Game Engine - blam!
00296.01.12.21.0102.blamite
The core library for the Blamite Game Engine.
|
#include <uniforms.h>
Additional Inherited Members | |
![]() | |
BlamGLSLShaderUniform (GLuint _program_id, std::string _name, BlamShaderUniformType _type) | |
BlamShaderUniformType | GetType () |
std::string | GetName () |
bool | IsValid () |
void | Prepare () |
virtual void | Update () |
![]() | |
std::string | name = "" |
GLuint | program_id = -1 |
GLint | uniform = -1 |
bool | valid = false |