Blamite Game Engine - blam!  00296.01.12.21.0102.blamite
The core library for the Blamite Game Engine.
config.h File Reference
#include <map>
#include <string>
#include <Windows.h>
#include <Strings/components/settings/config/config.h>
#include "components/resources/engine_globals/globals.h"
#include "components/diagnostics/errors/errors.h"

Go to the source code of this file.

Classes

struct  Blam::Config::ConfigFile
 

Namespaces

 Blam
 Namespace surrounding all major engine components.
 
 Blam::Settings
 
 Blam::Settings::Config
 Namespace for anything related to engine configuration files.
 
 Blam::Config
 Namespace for legacy configuration compatiability.
 

Macros

#define CONFIG_VER   "1"
 The current version of the main engine configuration. More...
 
#define CONFIG_COMMENT_DELIMETER   "#"
 The character that indicates a commented-out line. More...
 
#define CONFIG_DEFAULT_NAME   "engine.cfg"
 The filename of the default engine configuration. More...
 
#define CONFIG_COLOR_NAME   "console_colors.cfg"
 The filename of the default console color configuration. More...
 
#define ENGINE_CFG   Blam::Config::GetConfig()
 Macro to allow quicker access to the main configuration file. More...
 
#define BLAM
 

Functions

BLAM BlamResult Blam::Settings::Config::LoadEngineConfiguration ()
 
BLAM BlamResult Blam::Settings::Config::LoadConfiguration (std::string filename)
 
BLAM BlamResult Blam::Settings::Config::LoadConfiguration (std::string filename, int defaults_resource_id)
 
BLAM BlamResult Blam::Settings::Config::LoadConfiguration (std::string filename, int defaults_resource_id, std::string defaults_resource_type)
 
BLAM BlamResult Blam::Settings::Config::LoadConfiguration (std::string filename, HMODULE dll_handle, int defaults_resource_id)
 
BLAM BlamResult Blam::Settings::Config::LoadConfiguration (std::string filename, HMODULE dll_handle, int defaults_resource_id, std::string defaults_resource_type)
 
BLAM BlamConfigurationFile * Blam::Settings::Config::GetEngineConfiguration ()
 
BLAM BlamConfigurationFile * Blam::Settings::Config::GetConfiguration (std::string filename)
 
BLAM bool Blam::Settings::Config::IsEngineConfigurationAvailable ()
 
BLAM bool Blam::Settings::Config::IsConfigurationAvailable (std::string filename)
 
BLAM void Blam::Settings::Config::ExpandAllPlaceholders ()
 
BLAM void Blam::Settings::Config::ExpandFilePlaceholders (BlamConfigurationFile *file)
 
BLAM std::map< std::string, BlamConfigurationFile * > * Blam::Settings::Config::GetConfigurationFiles ()
 
BLAM ConfigFile * Blam::Config::GetConfig ()
 
BLAM ConfigFile * Blam::Config::GetConfig (std::string filename)
 

Macro Definition Documentation

◆ BLAM

#define BLAM

◆ CONFIG_COLOR_NAME

#define CONFIG_COLOR_NAME   "console_colors.cfg"

The filename of the default console color configuration.

◆ CONFIG_COMMENT_DELIMETER

#define CONFIG_COMMENT_DELIMETER   "#"

The character that indicates a commented-out line.

◆ CONFIG_DEFAULT_NAME

#define CONFIG_DEFAULT_NAME   "engine.cfg"

The filename of the default engine configuration.

◆ CONFIG_VER

#define CONFIG_VER   "1"

The current version of the main engine configuration.

◆ ENGINE_CFG

#define ENGINE_CFG   Blam::Config::GetConfig()

Macro to allow quicker access to the main configuration file.

Deprecated:
Will be removed in the future, only works using legacy configuration system.