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Blamite Game Engine - blam!
00296.01.12.21.0102.blamite
The core library for the Blamite Game Engine.
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#include "../rendering.h"
#include <glfw3/glfw3.h>
#include <Strings/components/utils/converters/converters.h>
#include "components/settings/config/config.h"
#include "components/diagnostics/logger/logger.h"
#include "components/diagnostics/errors/errors.h"
#include "res/strings.h"
Functions | |
VkResult | create_instance () |
Initializes the Vulkan instance. More... | |
Variables | |
std::vector< const char * > | vkEnabledLayers |
The list of enabled Vulkan layers. More... | |
VkInstance | vkInstance |
The primary Vulkan instance. More... | |
bool | enable_validation_layers = true |
VkResult create_instance | ( | ) |
Initializes the Vulkan instance.
VK_SUCCESS
if the instance was created successfully, otherwise returns an error code. See #VkResult for details. bool enable_validation_layers = true |
std::vector<const char*> vkEnabledLayers |
The list of enabled Vulkan layers.
VkInstance vkInstance |
The primary Vulkan instance.