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Blamite Game Engine - Guerilla  00307.01.26.21.0804.blamite
The tag editor for the Blamite Game Engine.
float32.h
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1 #pragma once
2 
3 #include "../fields.h"
4 
5 #ifdef GUERILLA_EXPORTS
6 #define GUERILLA_API __declspec(dllexport)
7 #else
8 #define GUERILLA_API __declspec(dllimport)
9 #endif
10 
12 {
13 private:
14 
15 public:
16  float value = 0.0f;
17 
19 
20  std::string GenerateXMLString();
21  std::vector<char> GetValueAsBytes();
22 };
BlamTagField
Definition: fields.h:68
BlamTagField_Float32
Definition: float32.h:11
BlamTagField::GenerateXMLString
virtual std::string GenerateXMLString()
Definition: BlamTagField.cpp:9
BlamTag
Class representing a Tag.
Definition: tags.h:119
GUERILLA_API
#define GUERILLA_API
Definition: float32.h:8
BlamTagField::GetValueAsBytes
virtual std::vector< char > GetValueAsBytes()
Definition: BlamTagField.cpp:14