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Blamite Game Engine - Guerilla
00307.01.26.21.0804.blamite
The tag editor for the Blamite Game Engine.
float32.h
Go to the documentation of this file.
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#pragma once
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#include "../fields.h"
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#ifdef GUERILLA_EXPORTS
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#define GUERILLA_API __declspec(dllexport)
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#else
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#define GUERILLA_API __declspec(dllimport)
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#endif
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class
GUERILLA_API
BlamTagField_Float32
:
public
BlamTagField
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{
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private
:
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public
:
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float
value = 0.0f;
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BlamTagField_Float32
(
BlamTag
* _tag);
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std::string
GenerateXMLString
();
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std::vector<char>
GetValueAsBytes
();
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};
BlamTagField
Definition:
fields.h:68
BlamTagField_Float32
Definition:
float32.h:11
BlamTagField::GenerateXMLString
virtual std::string GenerateXMLString()
Definition:
BlamTagField.cpp:9
BlamTag
Class representing a Tag.
Definition:
tags.h:119
GUERILLA_API
#define GUERILLA_API
Definition:
float32.h:8
BlamTagField::GetValueAsBytes
virtual std::vector< char > GetValueAsBytes()
Definition:
BlamTagField.cpp:14
guerilla
components
tags
fields
float32
float32.h
Generated on Tue Jan 26 2021 08:26:49 for Blamite Game Engine - Guerilla by
1.8.17