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Blamite Game Engine - Keystone
00313.05.23.21.2038.blamite
A library that enables the use of Qt in Blamite's editing tools.
explorer_bar.h
Go to the documentation of this file.
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#pragma once
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#include <QDockWidget>
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#include <Strings/components/settings/config/config.h>
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#include "ui_explorer_bar.h"
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class
guerilla_window
;
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class
explorer_bar
:
public
QDockWidget
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{
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Q_OBJECT
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private
:
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Ui::explorer_bar ui;
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BlamConfigurationFile* guerilla_config =
nullptr
;
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guerilla_window
* guerilla_main_window =
nullptr
;
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public
:
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explorer_bar
(
guerilla_window
* main_window, BlamConfigurationFile* _guerilla_config, QWidget *parent = Q_NULLPTR);
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~explorer_bar
();
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void
RebuildTagTree
();
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private
slots:
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void
explorerSortModeRadioChanged(
bool
checked);
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void
explorerTagTreeItemActivated(QTreeWidgetItem* item,
int
column);
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void
explorerTagTreeItemCollapsed(QTreeWidgetItem* item);
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void
explorerTagTreeItemExpanded(QTreeWidgetItem* item);
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};
explorer_bar::explorer_bar
explorer_bar(guerilla_window *main_window, BlamConfigurationFile *_guerilla_config, QWidget *parent=Q_NULLPTR)
Initializes the Explorer Bar.
Definition:
explorer_bar.cpp:14
explorer_bar::~explorer_bar
~explorer_bar()
Definition:
explorer_bar.cpp:42
explorer_bar
The Guerilla Explorer Bar.
Definition:
explorer_bar.h:13
explorer_bar::RebuildTagTree
void RebuildTagTree()
Rebuilds the tag tree.
Definition:
explorer_bar.cpp:47
guerilla_window
The main Guerilla window.
Definition:
guerilla_window.h:20
keystone
components
ui
guerilla
windows
explorer_bar
explorer_bar.h
Generated on Sun May 23 2021 21:03:03 for Blamite Game Engine - Keystone by
1.8.17