Elaztek Developer Hub
Blamite Game Engine - Guerilla (Stub Executable)  00319.06.14.21.0211.blamite
A small stub executable that is used to launch Guerilla.
resource.h
Go to the documentation of this file.
1 //{{NO_DEPENDENCIES}}
2 // Microsoft Visual C++ generated include file.
3 // Used by Resource.rc
4 //
5 #define IDB_GUERILLA_ABOUT_2 101
6 #define IDB_GUERILLA_ABOUT_2_GRAD 102
7 #define IDB_GUERILLA_ICON_2 103
8 #define IDB_GUERILLA_ICON_2_GRAD 104
9 #define IDR_HARAMBE_JPG 105
10 #define IDR_GUERILLA_CFG 105
11 #define IDB_HARAMBE_FITTED 106
12 #define IDR_HARAME_JPG 107
13 #define IDB_PNG6 108
14 #define IDB_TRANSPARENT_BG 108
15 #define IDI_GUERILLA_ICON_2_GRAD 109
16 #define IDI_CLSDFOLD 110
17 #define IDI_FILE 111
18 #define IDI_FOLDER_CLOSED 112
19 #define IDI_FOLDER_OPEN 113
20 #define IDI_GUERILLA_ICON_3 114
21 #define IDI_OPENFOLD 115
22 #define IDI_TAG_ICON 116
23 #define IDR_CFG1 117
24 #define IDR_CFG2 118
25 
26 // Next default values for new objects
27 //
28 #ifdef APSTUDIO_INVOKED
29 #ifndef APSTUDIO_READONLY_SYMBOLS
30 #define _APS_NEXT_RESOURCE_VALUE 119
31 #define _APS_NEXT_COMMAND_VALUE 40001
32 #define _APS_NEXT_CONTROL_VALUE 1001
33 #define _APS_NEXT_SYMED_VALUE 101
34 #endif
35 #endif